Some new sketches =)
I did a couple of sketches today, one was for a student, the other just to record the process and practice some tonal work.
Enjoy!
Here is the YouTube video of the last one:
Ideation Process: Part 2
Now, up to this point, we’ve been thinking of the sketches as a personal tool, that is, an external representation of a myriad of internal ideas in an attempt to organise free flowing thoughts into a structured pattern for our own personal use.
We have part of the design in our minds and this can often cause us to stop short of creating sketches that mean anything to anyone but ourselves.
This situation would be fine if the work we are doing is only for ourselves, however, most often the art we doing isn’t just for fun, it’s because someone is paying us to deliver.
Making something look good…Part 2 (Links & Resources)
Alright, thanks for coming back, this is the second part of the a two part blog post, the first can be found here: Making Something Look Good…Part 1
As promised, here is a list of various skills and associated resources that have helped me to improve my artwork over the span of 4–5 years and will probably do the same for you.
If you have any queries, additions or just want to say hi, you’re encouraged to hit up the comments section of this post. I also wrote this a while ago, so if there are errors, grammatical or otherwise let me know and I’ll edit. Remember…caring, is sharing =)
Making something look good…Part 1
So…how do I make something look ‘good’ in art?
I have been asked this so many times that if I had 5c for every time that question was raised I’d…actually, I’d probably only have about 35c or something, so I guess that point goes out the window as a valid reason for me writing this post.
Different angle then…I know that as a young artist, it was a question that pervaded my developing mind every time I tried to illustrate something vaguely awesome like Venom totally kicking Spiderman’s skinny-gaudy-leotard-laden butt.
So…what is a concept artist?
“I am a concept artist for video games…” is the answer I generally give when asked the obligatory “So what do you do for a living?” when I meet someone for the first time.
Other times, I will answer “I am a ventriloquist in a traveling circus who uses dead animals instead of wooden puppets to put across cautionary tales about the evils of prescription drugs…” if I don’t really want to talk to someone.
Assuming I answered concept artist, their eyebrows usually raise as if I just told them I ride to work on a unicorn bareback “Hey! That sounds kinda cool!” and “My kids would LOVE you!” are typical responses which always make think “Do you think I get to play video games all day for work!?” We really don’t, but I tell them I do anyway just to perpetuate the fantasy for giggles.
So then the question arises, what DO we really do?
The only famous artists…are DEAD! (Art Shenanigans)
I come from a very traditional Asian family, you know the type, full of accountants, computer science types (cough! cough!), psychologists, lawyers and the like — respectable people with respectable jobs I guess. I suppose I was never one to fit that mould and I think even from an early age I knew I wanted to do something a little different, trouble was I didn’t know what that something was…despite it sitting in front of my damn eyes since I was a kid. So here goes a bunch of childhood memories…
I loved drawing! Apparently I started when I was around 3 years old, that’s what my Ma tells me anyway. I drew on bits of scrap paper and those hotel paper pads they have in hotel rooms, which my dad made a habit of pilfering (amongst other things, such as hotel slippers, towels and the like). My first recollection was







